Dice games are more a game of luck rather than skill. But a keen player can play the odds and calculate the chances helping him win games. If you want some quick, light and good-natured games, here are some to consider:
1. Liar’s Dice. Liar’s Dice was created by Richard Borg. Liar’s Dice (a.k.a. Call My Bluff). The players roll five dice each and hides the outcome from the others. Players take bid on the total of all the dice. (e.g. “I think there are five 6s.” or “seven 2s.”) If any of the players think that the bidding is already too high, he may challenge the preceding bid. If the challenging player wins he gets one die of the bidding player and vice versa. The last player holding any dice is the games winner. This dice game is good for 2 to 6 and takes about 20 minutes to play.
2. Can’t Stop. Can’t Stop was created by Sid Sackson. The game includes a board that has a series of columns. The columns are numbered from 2 to 12. The players use four dice and choose which 2 columns will increase their chances of winning. Then the players decide whether to stop and save his progress or roll and try to move up the board but also risk it all. Cant stop is a dice game for two to four players. It takes about thirty minutes to play.
3. To Court the King. To Court the King was designed by Tom Lehmann for 2 to 5 players, ages 10 and up. This dice game takes about 45 minutes per game. To Court the King is a fantastic dice game, it brings a new flavour to the dice game genre. Players try to win more dice and the capacity to influence those dice. The players’ goal is to astonish the king by making the best ultimate roll. Players who take pleasure in playing Yahtzee should love this game. To Court the King adds new elements to dice game.
4. Catan Dice Game was created by Klaus Teuberf for one to four players, ages seven and above. The game takes about ten to thirty minutes. It’s a quick-playing game set in the well-liked Settlers of Catan universe. Each player rolls 6 dice to earn assets (e.g. block, ore, wood, wool, grain, or gold. The resources are used to build a variety of things e.g. infrastructure, settlements, cities and knights. There are several strategies to take to win the game. Players who take big risks can be spectacularly successful or they can also fail disastrously.
5. Roll Through the Ages: The Bronze Age was designed by Matt Leacock. The dice game is intended for two to four players, ages ten and up. The game takes about thirty to forty five minutes to complete. In Roll Through the Ages: The Bronze Age, players play against each other by trying to develop civilization by rolling up to 7 customized dice. Each turn allows each player to make choices on what to do, and players in most cases will never have enough options to do everything. This is a well balanced dice game.
6. Collecting sushi is good. Fish bones are bad. At the end of this game, players are likely to have both. The game’s sushi tiles are valued from one to six points, the fish bone tiles are valued from -1 to -4 points. The dice game starts with all 24 tiles (twelve of each) placed in the center of the table. As player claim the tiles, the game allows player to steal from each other or to take from the central pile. When the final tile is taken from the supply, the player with the highest score is the winner.
7. Button Men is for two players, ages ten and up. This dice game was by James Ernest, and published by Cheapass Games. Each player takes one character and rolls dice to beat the opponent. Each character in the game is a little different, and the variety of characters (Soldiers, Vampyres, Freaks, etc.) available is plenty. The game is a lot of fun and takes about 5 minutes per game.
8. Yahtzee is up to six players, ages seven and up. The dice game is created by Edwin Lowe. Yahtzee is available in several variants including Deluxe, Turbo, Pokemon, and Mickey Mouse. The game is played by rolling the dice and trying to get specific sets to earn points. Yahtzee takes about 20 minutes per game.
9. Pig. This dice game is best with two players, can work with more than two players but the downtime between each players’ turn increases. Be the first player to get a hundred points. On each turn, a player rolls the die continually until either one of this conditions is met or chosen: The number one is rolled or the player chooses to stop rolling. If a one is rolled, the player’s turn end and no points are scored. If the player chooses to hold, all the points rolled during his turn are added to his/her score.
10. Balut is a dice game, similar to Yahtzee. It was invented by an American soldier stationed in the Philippines. It is a popular pastime for Danish businessmen overseas. The game is named after a Philippine delicacy made from fetal duck egg. The player rolls 5 dice up to 3 times to make combinations. A Balut is a five-of-a-kind, but unlike in Yahtzee it counts for little in terms of points scored. Players who make a Balut announce it to the other players by calling out “Balut!!”, and note it on a scorecard. Players try to guess before the game the number of Baluts that will be made; correctly guessing the total earns the player a prize. The international Danish community has made the dice game as an accepted method of social interaction. Danish expatriates/businessmen gather to play the game. Rules of the game, code of conduct including a dress code are enforced by the players and the game masters, and games are organized by members of the International Balut Federation.
This article was written by Alexis.
Tags: balut, button men, can't stop, catan dice game, collecting sushi is good fish bones are bad, dice games, liar's dice, pig, roll through the ages, to court the king, yahtzee